Holorifle strength req. The vending code for this mod is found next to the Gala Event control panel in the bell tower in Campanas del Sol.. After receiving the code, the mod can be purchased from any Sierra … shots/rel. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. ... New Vegas » holorifle mods. In other words, the more repair kits you use, the higher its value and total HP becomes. 1.1 (1.6) The holorifle is a scoped, pump-action energy based weapon. spread The holorifle is one of the few truly unique weapons in the game. Son of a holorifle. 100 Holorifle. Because of a bug, the reinforced components only improve overall weapon durability by 8 more shots, or only 2 more full reloads. Big Empty's a treasure box, a scientific graveyard of Old World misery. As the magazine is internal and like the tube of a pump-action shotgun, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. Tri-Beam Laser Rifle (All Upgrade) *Energy Heavy Weapons* Cleansing Flame. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. 80 (95.2) + 15 for 3s ... but the Holorifle performs better and more efficiently in direct combat. The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. ". yeah the glowing metal makes sense for joshuas pistol, (hence the name) but not the holorifle plz fix. Energy Weapons 50 The weapon's main body is similar in appearance to that of a grenade launcher. and crits for full damage. It is not possible to subsequently obtain any additional holorifles without the use of console commands. The holorifle is a scoped, pump-action energy based weapon. Sprtel - Wood 9700. 80 However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. There are no other weapons that operate under its basic principles. its not supposed to and its always bothered me. [verified] When using Weapon repair kit on a fully repaired holorifle, it is possible to raise the weapon's value to high amounts, thus increasing its total hit points. DPS (reload) 🗡️ Holorifle is a weapon in Fallout Vegas Commands. Credits and distribution permission. The Vault - Fallout Wiki is a Fandom Gaming Community. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. Fallout Wiki is a FANDOM Games Community. ... New Vegas this is the stats I got for my charater, Hope you all … The weapon's main body is similar in appearance to that of a grenade launcher. form id Spent forever making it... need to find it when this is all done. https://www.youtube.com/playlist?list=PL00E46F41B386A95ASubscribe! It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. crit % mult However, the reloading process can be interrupted for immediate firing. [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. The weapon's main body is similar in appearance to that of a grenade launcher. Sleepytyme or the Riot Shotgun was a close third, being useful in close quarters when the long reload and bad hipfire accuracy of the rifles was of … Log In Sign Up. Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk. The player is given the holorifle at the beginning of Dead Money. Fast Shot (+0.2)Ain't Like That Now (+0.2) Press question mark to learn the rest of the keyboard shortcuts. perks (att.) The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. Holorifle focus optics is a weapon mod in the Fallout: New Vegas add-on Dead Money.. Characteristics. Another holorifle, but since only one exists in the game, you can't use that path unless using console commands to spawn another one on the PC version. repair For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. 3000 Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. Can't even use jury-rigging to fix the weapon with something similar, because no other weapon is similar to it. Since the holorifle is based on hologram technology, it fires a concentrated photon-based energy projectile, and so is most similar to photonic energy weapons (i.e., lasers). ... the Holorifle manages 457 shots from full condition so its twice as durable. Dead Money weapon The Smitty Special. The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. attacks/sec This, along with higher damage than any energy weapons that use a single microfusion cell, means it is the most powerful weapon in terms of damage per cell. 88.9 (148.1) + 15 1 Background 2 Characteristics 2.1 Modifications 3 Location 4 Notes 5 Behind the scenes 6 Bugs 7 Gallery 8 References The holorifle, along with other model types, was constructed by Father Elijah,12 utilizing technology that he had obtained from the Big Empty3 and fashioned from the … 4 4 ammo cap. Wish I... still had that damn Holorifle. DPS The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. 58.5 (95.9) + 15 Today I show you the unique weapon Holorifle in Fallout: New Vegas and spin your head with some interesting facts and glitches with the weapon! glow in the dark holorifle ALMOST fixed - posted in New Vegas Mod Troubleshooting: so im trying to fix the part of the holorifle that glows in the dark for some stupid reason, and i kinda sorta fixed it, by changing the effect texture of the muzzle thing in nifskope to just a blank dds file it made it better, but it still glows somehow. [verified] You most likely did the top bug, you lucky son of a gun! Fallout: New Vegas. Fallout: New Vegas Energy Weapons skill weapons, https://fallout.fandom.com/wiki/Holorifle?oldid=3419735, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking), There are no other holorifle variants in either, A fully modified holorifle used with a high, The magnification of the scope on the holorifle is 2.86x, same as the, The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the standard Gauss rifle, or four by the, Unlike laser, plasma or Gauss rifles, the holorifle doesn't count towards the. 30 0.4 Microfusion cell This page was last edited on 21 April 2016, at 10:41. Rapid Reload (-0.1s). value 1 Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk, this is because there are no other pump action energy weapons like the holorifle available. Fallout: New Vegas. projectiles skill Ammo & Reloading 0.5 (0.4) xx0092ef weight It is not possible to subsequently obtain any additional holorifles without the use of console commands. The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the Gauss rifle. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. Big Empty's a treasure box, a scientific graveyard of Old World misery. Elijah's Advance LAER (All Upgrade) AER14 Prototype. The weapon's main body is similar in appearance to that of a grenade launcher. Spent forever making it... need to find it when this is all done. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. The holorifle is a scoped, pump-action energy based weapon. I have since made superior models - and modifications. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. perks (dam.) Holorifle Focus Optics: The vending code for this mod is found next to the Gala Event control panel in the bell tower during the quest Trigger the Gala Event. Parentheses () denote unique weapon variants, A fully modified holorifle used with a high. Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. The weapon is unique in that its projectile is not a bullet, plasma, laser, flame, electromagnetic pulse, or electrical charge. Press J to jump to the feed. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. Other GameWeps.com, Holorifle for Fallout New Vegas - Warning: Video game violence and/or Strong Language. ". [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. Take your favorite fandoms with you and never miss a beat. perks (rel.) Installation Manual: Download the file and extract it. Like the Sierra Madre... there's treasures there, sleeping. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. The player character is given the holorifle at the beginning of Dead Money. crit dmg (well less the DoT) but doesn't get the beam bonuses from laser commander and ED-E. ammo/shot reload time AP Perk effects The Best of what you can find at the Sierra Madre!Watch more gun guides! Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission … Q-35 Matter Modulator. Requirements The weapon is unique in that its projectile is not a bullet, pl… The only problem is that it's hideous, where's the Holorifle love? The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. Location. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. Wish I... still had that damn Holorifle. There are no other weapons that do "holographic" damage (still don't know what that really means). Fallout: New Vegas - Dead Money Incompatibilities Any mods that alter the Holorifle, obviously. x1 dmg/attack The only ways to repair it is with merchants or repair kits. The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. I would also highly recommend keeping it at the bottom of your load order as I have had problems with the sounds not working when it wasn't. item HP 4 80 (95.2) + 15 for 3s Apart from the standard damage, the projectile also applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. I would (and do) take both, because they share ammo. it does 105+15(3s) damage over time. The scope of the weapon also appears similar to that of laser rife scoope, but with the advantage that the holorifle… The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. dmg/proj. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. Er.. The holorifle can fire a total of about 495 times using standard cells, the equivalent of 124 reloads, from full condition before breaking. As the magazine is internal, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. Like the Sierra Madre... there's treasures there, sleeping. This mod increases the holorifle's damage by 25.. 1 Attack statistics I have since made superior models - and modifications. Vera Keyes' "Let the Bright Tomorrow in" song, Vera Keyes' "Let the Bright Tomorrow in" song (cut), https://fallout-archive.fandom.com/wiki/Holorifle?oldid=1917615, Fallout: New Vegas Energy Weapons skill weapons. Bloody Mess (+4)Lord Death (+3.2)Thought You Died (+8) The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. Click to see and compare its stats, including damage per shot, damager per second, critical … 1 The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. shiny holorifle fix - posted in New Vegas Mod Requests: i just want someone to fix the glow in the dark part of the holorifle. so lets give it 120 damage. Right now, the Sierra Madre is what I want. On impact, the projectile applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds and visualized by glowing flakes wafting off the target (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. HolorifleNone Right now, the Sierra Madre is what I want. User account menu. ammo type By the higher levels, the Holorifle was my go-to gun for direct engagements, with the Ratslayer backing me up against soft targets or in stealth. However, the reloading process can be interrupted for immediate firing. Holorifle projectile compared to .22LR bullet. 8 The Holorifle is one of the best energy weapons in New Vegas. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Do you prefer the YCS/186 or the HoloRifle? item HP100repairHolorifleNone Jury Riggingbase idxx0092efx25px For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. The holorifle is a scoped, pump-action energy based weapon. For Fallout: New Vegas - Dead Money on the Xbox 360, a GameFAQs Q&A question titled "Where can I find the holorifle's mods?